import audio, e32
snd_lock = e32.Ao_lock()
def sound_callback(prev_state, current_state, err):
if current_state == audio.EOpen:
snd_lock.signal()
def playMP3():
mp3 = audio.Sound.open("E:\\Sounds\\mysound.mp3")
mp3.play(callback = sound_callback)
snd_lock.wait()
mp3.close()
print "PlayMP3 returns.."
playMP3()